Scour the room for goods and money before moving on, as always. Repeating this process will allow the battle to become more and more manageable. Try to have your entire party focus on a single target at a time, whittling away one target's health entirely before moving on to the next. The Abominations here are easy enough to kill, though the Lesser Rage Demon that appears near the center of the room will make things a bit more difficult for you. Thankfully, with Wynne forced into your party, you should find yourself getting healed with regularity, which is a good thing, since you'll be taking a lot of damage in this battle, as well as most future battles here at the occupied tower. The doorway leading to location C has a trap that you'll want to disable, if you have a rogue in your party capable of doing so.Ĭ: As soon as you rush the room at location C, prepare yourself for a bit of a battle. As you move away from location B and towards location C, be sure you save your game, since there's a series of difficult battles coming up. This small, piece of pie-shaped room has no enemies to offer up to your blade, though you'll find a few items worth acquiring (a talented rogue will be required if you want to open the locked chest here). Go to the bookshelf in this same section that is close to Summoning the First. Be sure to scour dead bodies for goods and coin, as well as other receptacles in this room.ī: There isn't a whole lot to say about location B on the map. Proceed to the back of this section and select the statue Magus Gorvish. If you can, try to eliminate the Arcane Horror first and foremost, and then move on to the other lesser creatures once the coast is clear. You won't get any effect while doing so, but if you get shocked you clicked. Just to be even more clear, right click them ONCE. If you get shocked you messed up., just make sure you right click only once on each. Most of these creatures are easy to fell, but the Arcane Horror that joins the fight makes things more difficult. Facing the 3 statue, click the left one, the right one, then middle one then the one near the trranquil. Click on the statue thats holding a sword pointing downwards. Here, seemingly-innocuous corpses will turn into various undead enemies. Click on the statue thats holding a sword pointing upwards. When you veer leftward towards point A on the map, however, you'll run into a fray worth mentioning. The first room you encounter, lined with red carpet, has only a locked treasure chest for your rogue to open, and little else of interest. For Dragon Age: Origins on the PC, a GameFAQs message board topic titled 'Please i need help with the statue puzzle in mage tower nothing happends (Might'. A: When you reach the third floor of the tower, known as the Great Hall, things will be quiet for you.
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